Overrides
In order to use libraries that don't support bricks, you will need to add overrides to your config.
You can override the following (optional) properties:
build
: the;
separated commands used to build the projectrun
: the;
separated commands used to run the project after buildinginclude_dir
: the relative path to where to look for header files instead of<lib>/build/include
lib_dir
: the relative path to where to look for lib files instead of<lib>/build/lib
Here's an example for using raylib through git:
[libs.raylib]
kind = "git"
repo = "https://github.com/raysan5/raylib.git"
version = "5.5"
overrides.build = "cd src; make"
overrides.include_dir = "src"
overrides.lib_dir = "src"
# yes, raylib builds into src for some reason
Brick level overrides
If you want to add bricks
support to your project, you can use overrides there too if you need.
[brick]
name = "game"
kind = "binary"
lang = "c"
edition = "c99"
overrides.build = "make"
overrides.include_dir = "src"
overrides.run = "./game"
Of course, this can also be someone else's library!
If you want to use an external library that doesn't support bricks
, it is recommended to fork the repo,
adding a brick.toml
(with overrides if needed)